라벨이 English인 게시물 표시

Cade - Make You Feel Loved (가사 감성해석)

Your mouth is like medicine _ _____________________________________ Medicine: 중독성이 있는 ‘ 약물 ’ 을 뜻하지 않았을까 ? 너의 입술은 약물과 같아 And God, I just wish you weren't so innocent 정말 , 너가 순수하지 않았으면 좋겠어 . I, I, I just want to make you feel loved 난 .. 너가 행복을 느끼게 해주고 싶어 I, I, I just want to make you feel loved 난 .. 너가 행복을 느끼게 해주고 싶어 You taste like cinnamon 너에게서는 계피 맛이 나 And, oh God, you know I'm digging it ________________________ I dig ( 좋아하고 , 이해하고 , 느낀다 ) it 정도로 해석해봐 그리고 나는 너의 그 부분이 너무나 좋아 I, I, I just want to make you feel loved 난 .. 너가 행복을 느끼게 해주고 싶어 I, I, I just want to make you feel loved 난 .. 너가 행복을 느끼게 해주고 싶어 I just want to make you feel loved 난 .. 너가 행복을 느끼게 해주고 싶어 Make you feel loved 너가 행복을 느끼게 해주고 싶어 Make you feel loved 너가 행복을 느끼게 해주고 싶어 I know what you're thinking, 너가 무슨 생각을 하는지 알고 있어 No need to worry you just gotta let it sink in 걱정할 필요 없이 내버려둬 2AM's a little late to start drinking 술을 시작하기엔 , 오전 2 시는 조금 늦었어 ...

Korea local game metrics (Gametrics: 게임트릭스)

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<www.gametrics.com> As of 2015, Korea was the world’s fourth-largest market for games after China, the United States and Japan, with annual revenue of $8.3 billion and making up 6.7 percent of the global market. (Source:  Korea Economic Research Institute) What would be the easiest way to understand the Korea's local game industry? I say, you have to look at numbers in the market. [Who] Is there anyone out there who are interested in Korea game industry? [What] I introduce you <http://www.gametrics.com/>.  Gametrics provides you 1) game market share of PC Bang , 2) game usage statistics and other KPIs data from over 10,000 PC Bangs.  [Why] Gametrics' strong point is its reliable quantitative data. Gametrics uses random sampling methods with 4,000 PC Bang in order to avoid biased data. Gametrics' data is the standard of how most of Korea game companies measure market status.  [How] -. http://www.gamet...